Changelog (Java Edition)

Changelogs for all Peranggu Pahlawan (Java Edition) versions

v1.2.1 (6/9/2025) [Fabric & Quilt 1.20.1/1.21.1/1.21.4-1.21.8, Forge 1.20.1, NeoForge 1.21.1]

Changes

  • Fixed the following issues with the language files

    • [ALL] Fixed a very minor typo in the Indonesian translations that neither me nor the translator noticed

      • It's the Chainmail Gandik being translated as "Gandil Rantai"

    • [1.21.8] Fixed a missing comma in the json file for the Malay translation file; now Malay translations for the modified advancement descriptions should work again

    • If you're affected by these (minor) issues, you may want to update to this version.

Notes

This version is compatible with servers running Peranggu Pahlawan v1.2.0 (on both native Fabric and via Connector), as the only thing changed in this version are the language files, and none of the codes are changed

v1.2.0 (31/8/2025) [Fabric & Quilt 1.20.1/1.21.1/1.21.4-1.21.8, Forge 1.20.1, NeoForge 1.21.1]

Additions

  • [Fabric/Quilt] This mod is now ported to all game drops since 1.21 for the Fabric and Quilt mod loaders

    • The Garden Awakens (1.21.4)

    • Spring to Life (1.21.5)

    • Chase the Skies (1.21.6) and it's two hotfix updates (1.21.7 and 1.21.8)

    • Please note that backports to versions older than 1.20.1/1.21.1 are not planned.

  • [1.21.1 NeoForge] Added translation key for the mod's description when using NeoForge without Better ModList mod (which also appears when using the Catalogue mod)

  • [1.20.1 & 1.21.1] Added Polymorph as an optional dependency

  • [ALL] All items from this mod are now fully integrated into vanilla gameplay alongside their vanilla counterparts

    • Leatherworker and Armorer Villagers can now sell attire pieces

    • Weaponsmith and Toolsmith Villagers can now sell keris and parang

    • Zombies, Skeletons, Husks and Strays can now spawn wearing attire pieces

    • Zombies, Husks and Vexes can now spawn with iron keris

    • Vindicators can now spawn with iron parang

    • Piglins can now spawn with golden attires and keris

    • Zombified Piglins can now spawn with golden keris

    • Piglin Brutes can now spawn with golden parang

  • [ALL] Golden items are now included in the piglin_loved tag

Removals

  • Crafting recipes for chainmail armor are now removed, since they can now be found in normal gameplay

Changes

  • Item tags for all 9 attire pieces are now split into their own tags instead of being grouped by their armor slots

    • The old tags are still there, but are changed to refer to these new tags instead

  • The swords and axes item tags now respectively refers to the keris and parang tags directly instead of listing all items in those tags again

  • The "Cover Me in Debris" advancement's requirements have been tweaked so that having a full set of any combination of the two attire types grants the advancement instead of needing to have a full set of a single attire type

v1.1.0 Behavior
v1.2.0 Behavior

Only the first two combinations grant the advancement, one for each attire set

Any combination of the two attire sets all grant the advancement

v1.1.0 (8/6/2025) [Fabric & Quilt 1.20.1/1.21.1, Forge 1.20.1, NeoForge 1.21.1]

Additions

  • Indonesian translations! Thanks to Dustin945!

  • Sword Blocking Mechanics support for Keris and Parang!

  • [1.20.1] Epic Fight support for Keris and Parang!

  • [1.21.1] keris and parang item tags

  • [1.20.1] Backports of all the mod's item tags from 1.21.1 version

Changes

  • The parang now have a special ability! It can now mine logs in a 3x3 area

    • The parang's mining speed has now been significantly decreased to make it not too op without Efficiency

    • The new 3x3 block breaking functionality only applies to log-like blocks (log, wood, stem, hyphae and it's stripped variants), and not any other wood blocks (planks, slabs, etc.)

  • Fixed some stuff in the language files, including the spelling of armour in British English using American English spelling armor

  • The loot table code has been altered so that the two attire variants appear in one single call instead of two separate ones

    • The chance for each call is also doubled as a result

  • Fixed the leather gandik in village tannery's chest accidentally being set to generate with high level enchants

  • Changed Sinytra Connector's modid defined in (neoforge.)mods.toml files from connector to the proper id connectormod

  • [1.21.1] Removed the Forge dependency from the neoforge.mods.toml file

  • Updated credits

v1.0 (3/2/2025) [Fabric & Quilt 1.20.1/1.21.1, Forge 1.20.1, NeoForge 1.21.1]

  • Initial release

Last updated